Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
A
- AcidDrop - Class in fr.formiko.kokcinelo.model
-
AcidDrop are creatures that can only move, hit then die.
- AcidDrop(float, float, float, float, float) - Constructor for class fr.formiko.kokcinelo.model.AcidDrop
-
Create a new acid drop.
- acidDropsHit() - Method in class fr.formiko.kokcinelo.Controller
-
Let acid drops hit.
- act(float) - Method in class fr.formiko.kokcinelo.view.EnvironmentMenuScreen
-
Act for actors & be sure that the background actors always cover all background pixels.
- act(float) - Method in class fr.formiko.kokcinelo.view.MapItemActor
-
Update this actor.
- actionNameLabel - Variable in class fr.formiko.kokcinelo.view.CreatureActionProgressBar
- actionNotReadyColor - Variable in class fr.formiko.kokcinelo.view.CreatureActionProgressBar
- actionReadyColor - Variable in class fr.formiko.kokcinelo.view.CreatureActionProgressBar
- addCreature(Creature) - Method in class fr.formiko.kokcinelo.model.GameState
-
Add a Creature to a list of Creature where class match.
- addEmojisToFont(BitmapFont) - Method in class com.badlogic.gdx.graphics.g2d.EmojiSupport
-
Add emojis to a font.
- addProcessor(InputProcessor) - Method in class fr.formiko.kokcinelo.view.GameScreen
- addProcessor(InputProcessor) - Method in class fr.formiko.kokcinelo.view.MenuScreen
- addScore(int) - Method in class fr.formiko.kokcinelo.model.Creature
-
Add score to this creature team.
- addScore(int) - Method in class fr.formiko.kokcinelo.model.Player
- addTime(long) - Method in class fr.formiko.kokcinelo.model.Creature
-
Add time to values that need it.
- addTime(long) - Method in class fr.formiko.kokcinelo.model.MapItem
-
Add time to values that need it.
- addToExclude(float, float, float) - Method in class fr.formiko.kokcinelo.view.MapActor
- addToRemove(Creature) - Method in class fr.formiko.kokcinelo.Controller
- addZoom(float) - Method in class fr.formiko.kokcinelo.Controller
-
Update zoom of camera.
- allActors() - Method in class fr.formiko.kokcinelo.Controller
- allActors() - Method in class fr.formiko.kokcinelo.model.GameState
-
Return all the actor that GameState have.
- allCreatures() - Method in class fr.formiko.kokcinelo.Controller
- allCreatures() - Method in class fr.formiko.kokcinelo.model.GameState
-
Return all Creatures.
- allMapItems() - Method in class fr.formiko.kokcinelo.Controller
- allMapItems() - Method in class fr.formiko.kokcinelo.model.GameState
-
Return all MapItems.
- animate(String, int) - Method in class fr.formiko.kokcinelo.view.MapItemActor
-
Animate the creature.
- Ant - Class in fr.formiko.kokcinelo.model
-
Ants are creatures that figth ladybugs to protect aphids.
- Ant() - Constructor for class fr.formiko.kokcinelo.model.Ant
-
Create new red Ant.
- Ant(Color) - Constructor for class fr.formiko.kokcinelo.model.Ant
-
Create new Ant.
- antsCollectHoneydew() - Method in class fr.formiko.kokcinelo.Controller
-
Let ants collect honeydew.
- antsHit() - Method in class fr.formiko.kokcinelo.Controller
-
Let ants hit ladybug.
- antShoot(Ant) - Method in class fr.formiko.kokcinelo.Controller
-
Let an ant shoot.
- antsShoot() - Method in class fr.formiko.kokcinelo.Controller
-
Let ants shoot ladybug.
- Aphid - Class in fr.formiko.kokcinelo.model
-
Aphids are Creatures eated by ladybugs.
- Aphid() - Constructor for class fr.formiko.kokcinelo.model.Aphid
-
Main Constructor with all default params
- aphidHonewdewUpdate() - Method in class fr.formiko.kokcinelo.Controller
-
Update the visibility of the honeydew of the aphids.
- App - Class in fr.formiko.kokcinelo
-
Main class that represent the App & call other Screens.
- App() - Constructor for class fr.formiko.kokcinelo.App
- App(String[], Native) - Constructor for class fr.formiko.kokcinelo.App
- Assets - Class in fr.formiko.kokcinelo.view
-
Centralized place to load and store assets.
- Assets() - Constructor for class fr.formiko.kokcinelo.view.Assets
-
Load all assets.
B
- backgroundEmptyColor - Variable in class fr.formiko.kokcinelo.tools.KProgressBar
- backgroundFullColor - Variable in class fr.formiko.kokcinelo.tools.KProgressBar
- batch - Variable in class fr.formiko.kokcinelo.App
- between(byte, byte, byte) - Static method in class fr.formiko.kokcinelo.tools.Math
-
Return a value in an interval.
- between(double, double, double) - Static method in class fr.formiko.kokcinelo.tools.Math
-
Return a value in an interval.
- between(float, float, float) - Static method in class fr.formiko.kokcinelo.tools.Math
-
Return a value in an interval.
- between(int, int, int) - Static method in class fr.formiko.kokcinelo.tools.Math
-
Return a value in an interval.
- between(long, long, long) - Static method in class fr.formiko.kokcinelo.tools.Math
-
Return a value in an interval.
- BigScoreAphid - Class in fr.formiko.kokcinelo.model
- BigScoreAphid() - Constructor for class fr.formiko.kokcinelo.model.BigScoreAphid
- BloodSpot - Class in fr.formiko.kokcinelo.model
-
Blood spot are created when a creature die.
- BloodSpot(float, float, float, float, Color) - Constructor for class fr.formiko.kokcinelo.model.BloodSpot
-
Create a new blood spot.
- BloodSpot(Aphid) - Constructor for class fr.formiko.kokcinelo.model.BloodSpot
- BLUE_BACKGROUND - Static variable in class fr.formiko.kokcinelo.App
- bonusWhenCollectHoneydew(Creature) - Method in class fr.formiko.kokcinelo.model.Aphid
-
Give bonus to collector when honeydew is collected.
- bonusWhenCollectHoneydew(Creature) - Method in class fr.formiko.kokcinelo.model.BigScoreAphid
- bonusWhenCollectHoneydew(Creature) - Method in class fr.formiko.kokcinelo.model.HealthAphid
- bonusWhenCollectHoneydew(Creature) - Method in class fr.formiko.kokcinelo.model.ScoreAphid
- bonusWhenCollectHoneydew(Creature) - Method in class fr.formiko.kokcinelo.model.SpeedAphid
- bonusWhenEaten(Creature) - Method in class fr.formiko.kokcinelo.model.Aphid
-
Give bonus to eater when aphid is eaten.
- bonusWhenEaten(Creature) - Method in class fr.formiko.kokcinelo.model.HealthAphid
- bonusWhenEaten(Creature) - Method in class fr.formiko.kokcinelo.model.SpeedAphid
- boost() - Method in class fr.formiko.kokcinelo.model.Creature
-
Boost the creature.
- borderColor - Variable in class fr.formiko.kokcinelo.tools.KProgressBar
- build() - Method in class fr.formiko.kokcinelo.model.GameState.GameStateBuilder
-
Build a new GameState.
- builder() - Static method in class fr.formiko.kokcinelo.model.GameState
C
- canBeCollected() - Method in class fr.formiko.kokcinelo.model.Creature
- canFly - Variable in class fr.formiko.kokcinelo.model.Creature
- canHit() - Method in class fr.formiko.kokcinelo.model.Creature
- canRun() - Method in class fr.formiko.kokcinelo.model.Creature
- canShoot() - Method in class fr.formiko.kokcinelo.model.Creature
- clearToExclude() - Method in class fr.formiko.kokcinelo.view.MapActor
- closestCreature(Collection<? extends Creature>) - Method in class fr.formiko.kokcinelo.model.Creature
-
Return the closest Creature from the collection.
- collectedFrequency - Variable in class fr.formiko.kokcinelo.model.Creature
- collectHoneydew(Creature) - Method in class fr.formiko.kokcinelo.model.Aphid
-
Collect honeydew of this.
- colorSkeleton() - Method in class fr.formiko.kokcinelo.model.Aphid
-
Color aphid skeleton with aphid color.
- colorSkeleton() - Method in class fr.formiko.kokcinelo.model.BloodSpot
-
Color blood spot.
- com.badlogic.gdx.graphics.g2d - package com.badlogic.gdx.graphics.g2d
- Controller - Class in fr.formiko.kokcinelo
-
Controller is the link between View & model.
- Controller(App) - Constructor for class fr.formiko.kokcinelo.Controller
-
Main constructor.
- create() - Method in class fr.formiko.kokcinelo.App
-
Main function call when App is created.
- createEndGameMenu(int, int, boolean) - Method in class fr.formiko.kokcinelo.view.GameScreen
-
Create an EndGameMenu as a HUD & add the input listener to this.
- createEscapeMenu() - Method in class fr.formiko.kokcinelo.view.GameScreen
-
Create a simple escape menu.
- createNewMenuScreen() - Method in class fr.formiko.kokcinelo.Controller
-
Create a new Menu Screen & start music.
- createPixmap(int, int, Color, Color) - Static method in class fr.formiko.kokcinelo.tools.Shapes
-
Create a pixmap with a single color.
- createShapeDrawer(Batch) - Static method in class fr.formiko.kokcinelo.tools.Shapes
- Creature - Class in fr.formiko.kokcinelo.model
-
Abstact class that represent Creature on the map.
- Creature(String) - Constructor for class fr.formiko.kokcinelo.model.Creature
-
Main constructor.
- CreatureActionProgressBar - Class in fr.formiko.kokcinelo.view
-
A custom progress bar for creature action.
- CreatureActionProgressBar(int, int, Color, Color, Color, Color, String, Skin) - Constructor for class fr.formiko.kokcinelo.view.CreatureActionProgressBar
-
Main constructor.
- currentSpeed - Variable in class fr.formiko.kokcinelo.model.Creature
D
- DEFAULT_COLOR - Static variable in class fr.formiko.kokcinelo.tools.Fonts
- defaultMoveFrontSpeed - Variable in class fr.formiko.kokcinelo.model.Creature
- die() - Method in class fr.formiko.kokcinelo.model.Creature
-
Die, remove from controller & play diing animation.
- displayPerf() - Method in class fr.formiko.kokcinelo.tools.KScreen
-
Display performances stats in log.
- dispose() - Method in class fr.formiko.kokcinelo.App
-
call dispose function of item that need to be dispose so that App close itself.
- dispose() - Method in class fr.formiko.kokcinelo.Controller
- dispose() - Static method in class fr.formiko.kokcinelo.tools.Musics
-
Dispose the current music.
- dispose() - Method in class fr.formiko.kokcinelo.view.Assets
-
Dispose all thing that need to be disposed.
- dispose() - Method in class fr.formiko.kokcinelo.view.EndGameMenu
- dispose() - Method in class fr.formiko.kokcinelo.view.EscapeGameMenu
- dispose() - Method in class fr.formiko.kokcinelo.view.GameScreen
-
Dispose the screen.
- dispose() - Method in class fr.formiko.kokcinelo.view.Hud
- dispose() - Method in class fr.formiko.kokcinelo.view.MenuScreen
-
Dispose all variable that need to be dispose to save memory.
- dispose() - Method in class fr.formiko.kokcinelo.view.TraillerImage
- distanceTo(Vector2) - Method in class fr.formiko.kokcinelo.model.MapItem
-
Return the distance between center point of this & stage coordinate.
- distanceTo(MapItem) - Method in class fr.formiko.kokcinelo.model.MapItem
-
Return the distance between center point of this & center point of an other MapItem.
- draw(Batch, float) - Method in class fr.formiko.kokcinelo.tools.KProgressBar
-
Draw the progress bar.
- draw(Batch, float) - Method in class fr.formiko.kokcinelo.view.CreatureActionProgressBar
-
Draw the progress bar and the action name label.
- draw(Batch, float) - Method in class fr.formiko.kokcinelo.view.EnvironmentMenuScreen
-
Draw the background.
- draw(Batch, float) - Method in class fr.formiko.kokcinelo.view.LevelButtonTable
-
Draw the lines between buttons & buttons.
- draw(Batch, float) - Method in class fr.formiko.kokcinelo.view.MapActor
-
Draw the texture that represent this.
- draw(Batch, float) - Method in class fr.formiko.kokcinelo.view.MapItemActor
-
Draw this actor texture and if showZone draw all debug info.
- drawDebugCircles(Batch, float) - Method in class fr.formiko.kokcinelo.view.MapItemActor
-
Draw debug circles for visionRadius and hitRadius.
- drawGradientOnPixmap(Pixmap, Color, Color) - Static method in class fr.formiko.kokcinelo.tools.Shapes
-
Draw a gradiant over a pixmap.
- drawSkeleton(Batch, float, Color) - Method in class fr.formiko.kokcinelo.view.MapItemActor
-
Draw skeleton.
E
- EmojiSupport - Class in com.badlogic.gdx.graphics.g2d
-
Helper class to support emojis in libGDX.
- EmojiSupport() - Constructor for class com.badlogic.gdx.graphics.g2d.EmojiSupport
- EndGameMenu - Class in fr.formiko.kokcinelo.view
-
Menu for the end of the game
- EndGameMenu(SpriteBatch, int, int, boolean) - Constructor for class fr.formiko.kokcinelo.view.EndGameMenu
-
Create a new end game menu.
- endGameScreen() - Method in class fr.formiko.kokcinelo.Controller
-
End the current screen.
- endMenuScreen() - Method in class fr.formiko.kokcinelo.Controller
-
End the current screen.
- EnvironmentMenuScreen - Class in fr.formiko.kokcinelo.view
-
Group of actor able to display moving background.
- EnvironmentMenuScreen(OrthographicCamera) - Constructor for class fr.formiko.kokcinelo.view.EnvironmentMenuScreen
-
Create the environment.
- equals(Object) - Method in class fr.formiko.kokcinelo.model.MapItem
-
Equals function that compare class then id.
- EscapeGameMenu - Class in fr.formiko.kokcinelo.view
-
Menu display when escape key is pressed.
- EscapeGameMenu(SpriteBatch) - Constructor for class fr.formiko.kokcinelo.view.EscapeGameMenu
-
Main constructor.
- exit(int) - Method in class fr.formiko.kokcinelo.App
- exit(int) - Method in interface fr.formiko.kokcinelo.Native
- exitApp() - Method in class fr.formiko.kokcinelo.Controller
F
- Files - Class in fr.formiko.kokcinelo.tools
-
Tool class to manage files.
- filterEmojis(String) - Static method in class fr.formiko.kokcinelo.tools.Fonts
- filterEmojis(String, String) - Method in class com.badlogic.gdx.graphics.g2d.EmojiSupport
-
Filter a string to replace emojis with its index.
- filterEmojis(String, String) - Static method in class fr.formiko.kokcinelo.tools.Fonts
- fliing - Variable in class fr.formiko.kokcinelo.model.Creature
- FONT_SIZE - Static variable in class fr.formiko.kokcinelo.tools.KScreen
- Fonts - Class in fr.formiko.kokcinelo.tools
-
Class that provide a way to load font.
- Fonts() - Constructor for class fr.formiko.kokcinelo.tools.Fonts
- fr.formiko.kokcinelo - package fr.formiko.kokcinelo
- fr.formiko.kokcinelo.model - package fr.formiko.kokcinelo.model
- fr.formiko.kokcinelo.tools - package fr.formiko.kokcinelo.tools
- fr.formiko.kokcinelo.view - package fr.formiko.kokcinelo.view
G
- gameOver() - Method in class fr.formiko.kokcinelo.Controller
-
End game by launching sound & end game menu.
- GameScreen - Class in fr.formiko.kokcinelo.view
-
The action game screen.
- GameScreen(App) - Constructor for class fr.formiko.kokcinelo.view.GameScreen
-
{*@summary The action game screen constructor that load images ' set Creatures locations.}
- GameState - Class in fr.formiko.kokcinelo.model
-
Class that containts all data about current game.
- GameState.GameStateBuilder - Class in fr.formiko.kokcinelo.model
-
Builder to use to get a GameState.
- getAcidDrops() - Method in class fr.formiko.kokcinelo.model.GameState
- getActor() - Method in class fr.formiko.kokcinelo.model.MapItem
- getAllFriendlyCreature() - Method in class fr.formiko.kokcinelo.model.Creature
- getAllFriendlyWithVisibilityCreature() - Method in class fr.formiko.kokcinelo.model.Creature
- getAnimationSpeedMultiplier() - Method in class fr.formiko.kokcinelo.model.Aphid
- getAnimationSpeedMultiplier() - Method in class fr.formiko.kokcinelo.model.Creature
- getAnts() - Method in class fr.formiko.kokcinelo.model.GameState
- getAntsAndLadybugs() - Method in class fr.formiko.kokcinelo.model.GameState
-
Return ants & ladybugs Removing item from this Iterable will have no impact on Collection where Creature are stored.
- getAphids() - Method in class fr.formiko.kokcinelo.model.GameState
- getAssets() - Method in class fr.formiko.kokcinelo.Controller
- getBestScore(String) - Method in class fr.formiko.kokcinelo.Controller
-
Return the best score of a level.
- getBloodSpots() - Method in class fr.formiko.kokcinelo.model.GameState
- getBoolean(String) - Method in class fr.formiko.kokcinelo.tools.OptionsMap
- getCamera() - Static method in class fr.formiko.kokcinelo.view.GameScreen
- getCenter() - Method in class fr.formiko.kokcinelo.model.MapItem
- getCenter() - Method in class fr.formiko.kokcinelo.view.MapItemActor
- getCenterX() - Method in class fr.formiko.kokcinelo.model.MapItem
- getCenterX() - Method in class fr.formiko.kokcinelo.view.MapItemActor
- getCenterY() - Method in class fr.formiko.kokcinelo.model.MapItem
- getCenterY() - Method in class fr.formiko.kokcinelo.view.MapItemActor
- getCircle(int, int, int) - Static method in class fr.formiko.kokcinelo.tools.Shapes
-
Return a circle with a thik border.
- getCircle(int, int, Color) - Static method in class fr.formiko.kokcinelo.tools.Shapes
-
Return a circle with a thik border.
- getCircle(int, Color) - Static method in class fr.formiko.kokcinelo.tools.Shapes
- getCircledSprite(int, Color, Creature...) - Static method in class fr.formiko.kokcinelo.tools.Shapes
-
Return a sprite that fit into a circle.
- getCircledTexture(int, Color, Texture, float) - Static method in class fr.formiko.kokcinelo.tools.Shapes
-
Return a texture that fit into a circle.
- getCircleLineIntersectionPoint(Vector2, Vector2, Vector2, float) - Static method in class fr.formiko.kokcinelo.tools.Math
- getCloseButton(int, int) - Method in class fr.formiko.kokcinelo.tools.KScreen
-
Create a close window button.
- getClosestVisibleCreatureToHunt() - Method in class fr.formiko.kokcinelo.model.Creature
-
Creature witch are hunted by this & this can see it.
- getCollectedFrequency() - Method in class fr.formiko.kokcinelo.model.Creature
- getColor() - Method in class fr.formiko.kokcinelo.model.Aphid
- getColorFromPercent(int) - Static method in class fr.formiko.kokcinelo.App
-
Return color depending of percent.
- getController() - Static method in class fr.formiko.kokcinelo.Controller
- getController() - Method in class fr.formiko.kokcinelo.view.GameScreen
- getController() - Method in class fr.formiko.kokcinelo.view.MenuScreen
- getCreaturesFriendly() - Method in class fr.formiko.kokcinelo.model.Ant
- getCreaturesFriendly() - Method in class fr.formiko.kokcinelo.model.Aphid
- getCreaturesFriendly() - Method in class fr.formiko.kokcinelo.model.Creature
- getCreaturesFriendly() - Method in class fr.formiko.kokcinelo.model.Ladybug
- getCreaturesFriendlyWithVisibility() - Method in class fr.formiko.kokcinelo.model.Ant
- getCreaturesFriendlyWithVisibility() - Method in class fr.formiko.kokcinelo.model.Aphid
- getCreaturesFriendlyWithVisibility() - Method in class fr.formiko.kokcinelo.model.Creature
- getCreaturesFriendlyWithVisibility() - Method in class fr.formiko.kokcinelo.model.Ladybug
- getCreaturesHuntedBy() - Method in class fr.formiko.kokcinelo.model.Aphid
- getCreaturesHuntedBy() - Method in class fr.formiko.kokcinelo.model.Creature
- getCreaturesHuntedBy() - Method in class fr.formiko.kokcinelo.model.Ladybug
- getCreaturesToHunt() - Method in class fr.formiko.kokcinelo.model.Ant
- getCreaturesToHunt() - Method in class fr.formiko.kokcinelo.model.Creature
- getCreaturesToHunt() - Method in class fr.formiko.kokcinelo.model.Ladybug
- getCreaturesToSpawn() - Method in class fr.formiko.kokcinelo.model.Level
- getCurrentSpeed() - Method in class fr.formiko.kokcinelo.model.Creature
- getCurrentTime() - Static method in class fr.formiko.kokcinelo.App
-
Return current time in standardized format.
- getCurrentVersion() - Static method in class fr.formiko.kokcinelo.App
-
Return current version.
- getDataMap() - Static method in class fr.formiko.kokcinelo.App
- getDataPath() - Static method in class fr.formiko.kokcinelo.tools.Files
- getDefaultFont(float) - Static method in class fr.formiko.kokcinelo.tools.Fonts
-
Load the default font.
- getDefaultMoveFrontSpeed() - Method in class fr.formiko.kokcinelo.model.Creature
- getDefautSkin() - Static method in class fr.formiko.kokcinelo.tools.KScreen
- getDefautSkin(float) - Static method in class fr.formiko.kokcinelo.tools.KScreen
- getDisplayMode() - Method in class fr.formiko.kokcinelo.model.KOptionsMap
- getDistanceBeforeHit() - Method in class fr.formiko.kokcinelo.model.AcidDrop
- getDistanceBetweenPoints(double, double, double, double) - Static method in class fr.formiko.kokcinelo.tools.Math
-
Return distance between 2 points.
- getDistanceBetweenPoints(float, float, float, float) - Static method in class fr.formiko.kokcinelo.tools.Math
-
Return distance between 2 points.
- getDistanceBetweenPoints(int, int, int, int) - Static method in class fr.formiko.kokcinelo.tools.Math
-
Return distance between 2 points.
- getDrawPriority() - Method in class fr.formiko.kokcinelo.model.Level
-
Get the draw priority of the level.
- getFloat(String) - Method in class fr.formiko.kokcinelo.tools.OptionsMap
- getFPSRacio() - Static method in class fr.formiko.kokcinelo.tools.KScreen
- getGameScreen() - Method in class fr.formiko.kokcinelo.Controller
- getGameState() - Method in class fr.formiko.kokcinelo.Controller
- getGameTime() - Method in class fr.formiko.kokcinelo.view.GameScreen
- getGameTime() - Method in class fr.formiko.kokcinelo.view.Hud
- getGivenPoints() - Method in class fr.formiko.kokcinelo.model.Aphid
- getGivenPoints() - Method in class fr.formiko.kokcinelo.model.BigScoreAphid
- getGivenPoints() - Method in class fr.formiko.kokcinelo.model.Creature
- getGivenPoints() - Method in class fr.formiko.kokcinelo.model.Ladybug
- getGivenPoints() - Method in class fr.formiko.kokcinelo.model.ScoreAphid
- getHearRadius() - Method in class fr.formiko.kokcinelo.model.Creature
- getHitPoints() - Method in class fr.formiko.kokcinelo.model.Creature
- getHitRadius() - Method in class fr.formiko.kokcinelo.model.MapItem
- getIcon(Class<? extends Creature>) - Static method in class fr.formiko.kokcinelo.tools.Fonts
- getId() - Method in class fr.formiko.kokcinelo.model.Level
- getId() - Method in class fr.formiko.kokcinelo.model.MapItem
- getId() - Method in class fr.formiko.kokcinelo.model.Player
- getInsectList() - Method in class fr.formiko.kokcinelo.Controller
-
Return a Map of, how much insect there is.
- getInt(String) - Method in class fr.formiko.kokcinelo.tools.OptionsMap
- getLadybugs() - Method in class fr.formiko.kokcinelo.model.GameState
- getLanguage() - Static method in class fr.formiko.kokcinelo.App
- getLastCollectedTime() - Method in class fr.formiko.kokcinelo.model.Creature
- getLastScore(String) - Method in class fr.formiko.kokcinelo.Controller
-
Return the last score of a level.
- getLetter() - Method in class fr.formiko.kokcinelo.model.Level
- getLevel() - Method in class fr.formiko.kokcinelo.Controller
- getLevel() - Method in class fr.formiko.kokcinelo.model.GameState
- getLevel() - Method in class fr.formiko.kokcinelo.view.MenuScreen
- getLevel(String) - Static method in class fr.formiko.kokcinelo.model.Level
-
Get a level from its id.
- getLevelId() - Method in class fr.formiko.kokcinelo.Controller
- getLevelId() - Method in class fr.formiko.kokcinelo.model.GameState
- getLevelId() - Method in class fr.formiko.kokcinelo.view.MenuScreen
- getLevelList() - Static method in class fr.formiko.kokcinelo.model.Level
- getLifePoints() - Method in class fr.formiko.kokcinelo.model.Creature
- getLightSources() - Method in class fr.formiko.kokcinelo.Controller
-
Return a list of ligth sources that may be empty.
- getListOfDisplayMode() - Method in class fr.formiko.kokcinelo.model.KOptionsMap
- getLocalPlayer() - Method in class fr.formiko.kokcinelo.Controller
- getLocalPlayerId() - Method in class fr.formiko.kokcinelo.Controller
- getLocalPlayerId() - Method in class fr.formiko.kokcinelo.model.GameState
- getMapActor() - Method in class fr.formiko.kokcinelo.model.GameState
- getMapActorFg() - Method in class fr.formiko.kokcinelo.model.GameState
- getMapHeight() - Method in class fr.formiko.kokcinelo.Controller
- getMapHeight() - Method in class fr.formiko.kokcinelo.model.GameState
- getMapWidth() - Method in class fr.formiko.kokcinelo.Controller
- getMapWidth() - Method in class fr.formiko.kokcinelo.model.GameState
- getMaskPixmap(float, float, float) - Static method in class fr.formiko.kokcinelo.tools.Shapes
-
Return pixmap without a centered circle of pixel.
- getMaxFps() - Method in class fr.formiko.kokcinelo.model.KOptionsMap
- getMaxLifePoints() - Method in class fr.formiko.kokcinelo.model.Creature
- getMaxRotationPerSecond() - Method in class fr.formiko.kokcinelo.model.Ant
- getMaxRotationPerSecond() - Method in class fr.formiko.kokcinelo.model.Aphid
- getMaxRotationPerSecond() - Method in class fr.formiko.kokcinelo.model.Creature
- getMaxRotationPerSecond() - Method in class fr.formiko.kokcinelo.model.Ladybug
- getMaxScore() - Method in class fr.formiko.kokcinelo.model.GameState
- getMaxVisibleX() - Method in class fr.formiko.kokcinelo.view.EnvironmentMenuScreen
- getMaxVisibleY() - Method in class fr.formiko.kokcinelo.view.EnvironmentMenuScreen
- getMenuScreen() - Method in class fr.formiko.kokcinelo.Controller
- getMinVisibleX() - Method in class fr.formiko.kokcinelo.view.EnvironmentMenuScreen
- getMinVisibleY() - Method in class fr.formiko.kokcinelo.view.EnvironmentMenuScreen
- getMovingSpeed() - Method in class fr.formiko.kokcinelo.model.Creature
- getMusicsVolume() - Static method in class fr.formiko.kokcinelo.tools.Musics
- getMusicVolume() - Method in class fr.formiko.kokcinelo.model.KOptionsMap
- getNextLevels() - Method in class fr.formiko.kokcinelo.model.Level
-
Return the next levels.
- getNumber() - Method in class fr.formiko.kokcinelo.model.Level
- getNumberOfAphids() - Method in class fr.formiko.kokcinelo.Controller
- getNumberOfText(String) - Static method in class fr.formiko.kokcinelo.tools.Files
- getOptionsMap() - Static method in class fr.formiko.kokcinelo.App
- getOveredRectangle(int, int, Color, int, Color) - Static method in class fr.formiko.kokcinelo.tools.Shapes
- getPercentScore() - Method in class fr.formiko.kokcinelo.model.GameState
- getPlayedCreature() - Method in class fr.formiko.kokcinelo.model.Player
- getPlayer(int) - Method in class fr.formiko.kokcinelo.model.GameState
-
Return player from the list of player or null if not found.
- getPlayerCreature() - Method in class fr.formiko.kokcinelo.Controller
- getPlayerCreature(int) - Method in class fr.formiko.kokcinelo.model.GameState
-
Return player creature or null if not found.
- getPlayerCreatureClass() - Method in class fr.formiko.kokcinelo.model.Level
- getPlayerCreatureClasses() - Method in class fr.formiko.kokcinelo.model.Level
-
Return the creature class that player can play.
- getPlayerCreatureClassIndex() - Method in class fr.formiko.kokcinelo.model.Level
- getPrefWidth() - Method in class fr.formiko.kokcinelo.tools.IntTextField
- getProgress() - Method in class fr.formiko.kokcinelo.tools.KProgressBar
- getRacio() - Static method in class fr.formiko.kokcinelo.tools.KScreen
- getRacioHeight() - Static method in class fr.formiko.kokcinelo.tools.KScreen
- getRacioWidth() - Static method in class fr.formiko.kokcinelo.tools.KScreen
- getRectangle(int, int, Color) - Static method in class fr.formiko.kokcinelo.tools.Shapes
- getRotation() - Method in class fr.formiko.kokcinelo.model.MapItem
- getScore() - Method in class fr.formiko.kokcinelo.model.GameState
- getScore() - Method in class fr.formiko.kokcinelo.model.Player
- getScreen() - Method in class fr.formiko.kokcinelo.Controller
- getScreenHeight() - Method in class fr.formiko.kokcinelo.model.KOptionsMap
- getScreenWidth() - Method in class fr.formiko.kokcinelo.model.KOptionsMap
- getSegmentIntersectionAngles(Vector2, float, Vector2, Vector2) - Static method in class fr.formiko.kokcinelo.tools.Math
- getShapeDrawer() - Static method in class fr.formiko.kokcinelo.tools.Shapes
- getShapeRenderer() - Static method in class fr.formiko.kokcinelo.tools.Shapes
- getShootPoints() - Method in class fr.formiko.kokcinelo.model.Creature
- getShootRadius() - Method in class fr.formiko.kokcinelo.model.Creature
- getSkeletonData(String) - Method in class fr.formiko.kokcinelo.view.Assets
- getSoundPan(MapItem, Creature) - Static method in class fr.formiko.kokcinelo.Controller
-
Return the pan of a sound to emit.
- getSoundVolume() - Method in class fr.formiko.kokcinelo.model.KOptionsMap
- getSoundVolume(MapItem, Creature) - Static method in class fr.formiko.kokcinelo.Controller
-
Return the volume of a sound to emit.
- getSpaceActionName() - Method in class fr.formiko.kokcinelo.model.Aphid
- getSpaceActionName() - Method in class fr.formiko.kokcinelo.model.Creature
- getSpaceActionName() - Method in class fr.formiko.kokcinelo.model.GreenAnt
- getSpaceActionName() - Method in class fr.formiko.kokcinelo.model.Ladybug
- getSpaceActionProgress() - Method in class fr.formiko.kokcinelo.model.Creature
- getStage() - Method in class fr.formiko.kokcinelo.view.EndGameMenu
- getStage() - Method in class fr.formiko.kokcinelo.view.EscapeGameMenu
- getStage() - Method in class fr.formiko.kokcinelo.view.GameScreen
- getStage() - Method in class fr.formiko.kokcinelo.view.Hud
- getStage() - Method in class fr.formiko.kokcinelo.view.MenuScreen
- getText(String) - Static method in class fr.formiko.kokcinelo.tools.Files
-
Get the translated text from a json file.
- getTranslation(String) - Static method in class fr.formiko.kokcinelo.tools.Fonts
- getTranslation(String, String) - Static method in class fr.formiko.kokcinelo.tools.Fonts
- getTranslationWidthDefault(String, String) - Static method in class fr.formiko.kokcinelo.tools.Fonts
- getTranslationWidthDefault(String, String, String) - Static method in class fr.formiko.kokcinelo.tools.Fonts
- getType() - Method in class fr.formiko.kokcinelo.view.OptionsTable
- getVectorStageCoordinates(float, float) - Method in class fr.formiko.kokcinelo.Controller
-
Return a vector of coordinate from screen x, y to stage x, y.
- getVisibleCircleTexture(int) - Method in class fr.formiko.kokcinelo.view.GameScreen
- getVisibleCreatureHuntedBy() - Method in class fr.formiko.kokcinelo.model.Creature
-
Creature witch hunt this & this can see it.
- getVisibleHeight() - Method in class fr.formiko.kokcinelo.view.EnvironmentMenuScreen
- getVisibleWidth() - Method in class fr.formiko.kokcinelo.view.EnvironmentMenuScreen
- getVisionRadius() - Method in class fr.formiko.kokcinelo.model.Creature
- getWallsAngles() - Method in class fr.formiko.kokcinelo.model.Creature
-
Return the angle of wall.
- getWantedRotation() - Method in class fr.formiko.kokcinelo.model.Creature
- getWhiteBackground() - Static method in class fr.formiko.kokcinelo.tools.Shapes
-
Return a white background with transparency.
- getWhiteBackground(float) - Static method in class fr.formiko.kokcinelo.tools.Shapes
-
Return a white background with transparency.
- getZoom() - Method in class fr.formiko.kokcinelo.model.MapItem
- getZoom() - Method in class fr.formiko.kokcinelo.view.MapItemActor
- goTo(float) - Method in class fr.formiko.kokcinelo.model.Creature
-
Set wanted rotation to reach newRotation.
- goTo(Vector2) - Method in class fr.formiko.kokcinelo.model.Creature
-
Set wanted rotation to go to v.
- goTo(Vector2, float) - Method in class fr.formiko.kokcinelo.model.Creature
-
Set wanted rotation to go to v.
- goTo(MapItem) - Method in class fr.formiko.kokcinelo.model.Creature
- GREEN - Static variable in class fr.formiko.kokcinelo.App
- GreenAnt - Class in fr.formiko.kokcinelo.model
-
Ants are creatures that figth ladybugs to protect aphids.
- GreenAnt() - Constructor for class fr.formiko.kokcinelo.model.GreenAnt
-
Create new Ants.
H
- hashCode() - Method in class fr.formiko.kokcinelo.model.MapItem
- haveCreatureHuntedBy() - Method in class fr.formiko.kokcinelo.model.Creature
- haveCreatureToHunt() - Method in class fr.formiko.kokcinelo.model.Creature
- HealthAphid - Class in fr.formiko.kokcinelo.model
- HealthAphid() - Constructor for class fr.formiko.kokcinelo.model.HealthAphid
- hearRadius - Variable in class fr.formiko.kokcinelo.model.Creature
- height - Variable in class fr.formiko.kokcinelo.tools.KScreen
- hide() - Method in class fr.formiko.kokcinelo.view.GameScreen
- hide() - Method in class fr.formiko.kokcinelo.view.MenuScreen
- hide() - Method in class fr.formiko.kokcinelo.view.TraillerImage
- hit(Creature) - Method in class fr.formiko.kokcinelo.model.Creature
-
Hit a Creature.
- hitBoxConnected(MapItem) - Method in class fr.formiko.kokcinelo.model.MapItem
-
Return true if hit box of the 2 MapItems are connected.
- hitFrequency - Variable in class fr.formiko.kokcinelo.model.Creature
- hitPoints - Variable in class fr.formiko.kokcinelo.model.Creature
- hitRadius - Variable in class fr.formiko.kokcinelo.model.MapItem
-
Hit radius is used as a hitBox for interaction
- Hud - Class in fr.formiko.kokcinelo.view
-
Game Hud that display player/game stats.
- Hud(SpriteBatch) - Constructor for class fr.formiko.kokcinelo.view.Hud
-
Main constructor
I
- iniAssets() - Method in class fr.formiko.kokcinelo.Controller
- init() - Method in class fr.formiko.kokcinelo.view.OptionsTable
-
Initialize all item needed for the options.
- InputCore - Class in fr.formiko.kokcinelo
-
React to user inputs.
- InputCore(GameScreen) - Constructor for class fr.formiko.kokcinelo.InputCore
-
Main constructor.
- interact() - Method in class fr.formiko.kokcinelo.Controller
-
Let Creature interact with each other.
- IntTextField - Class in fr.formiko.kokcinelo.tools
-
A single line int input field.
- IntTextField(int, Skin, int, int, IntConsumer) - Constructor for class fr.formiko.kokcinelo.tools.IntTextField
-
Create a new IntTextField.
- isAI() - Method in class fr.formiko.kokcinelo.model.Creature
-
Return true if is an AI.
- isAlive() - Method in class fr.formiko.kokcinelo.model.Creature
- isAllAphidGone() - Method in class fr.formiko.kokcinelo.Controller
- isAllAphidGone() - Method in class fr.formiko.kokcinelo.model.GameState
- isAllLadybugGone() - Method in class fr.formiko.kokcinelo.Controller
- isAllLadybugGone() - Method in class fr.formiko.kokcinelo.model.GameState
- isDebug() - Static method in class fr.formiko.kokcinelo.Controller
- isFriendly(Creature) - Method in class fr.formiko.kokcinelo.model.Creature
- isFriendlyWithVisibility(Creature) - Method in class fr.formiko.kokcinelo.model.Creature
- isGraphicsTest() - Static method in class fr.formiko.kokcinelo.Controller
- isHoneydewReady() - Method in class fr.formiko.kokcinelo.model.Aphid
- isInitialized() - Method in class fr.formiko.kokcinelo.view.OptionsTable
- isInRadius(MapItem, double) - Method in class fr.formiko.kokcinelo.model.MapItem
-
Return true if other MapItem is in radius.
- isPause() - Method in class fr.formiko.kokcinelo.view.GameScreen
- isPlayableLevel(String) - Static method in class fr.formiko.kokcinelo.App
- isRequireRestart() - Method in class fr.formiko.kokcinelo.view.OptionsTable
- isSpectatorMode() - Method in class fr.formiko.kokcinelo.Controller
- isStop() - Method in class fr.formiko.kokcinelo.view.GameScreen
- isTimeUp() - Method in class fr.formiko.kokcinelo.view.GameScreen
- isTimeUp() - Method in class fr.formiko.kokcinelo.view.Hud
- isTooCloseForStart(MapItem) - Method in class fr.formiko.kokcinelo.model.Creature
- isUnlocked() - Method in class fr.formiko.kokcinelo.model.Level
- isWithCloseButton() - Static method in class fr.formiko.kokcinelo.App
- isWithGrass() - Method in class fr.formiko.kokcinelo.view.EnvironmentMenuScreen
K
- keyDown(int) - Method in class fr.formiko.kokcinelo.InputCore
- keyTyped(char) - Method in class fr.formiko.kokcinelo.InputCore
- keyUp(int) - Method in class fr.formiko.kokcinelo.InputCore
-
React to key pressed once.
- KOptionsMap - Class in fr.formiko.kokcinelo.model
-
Tool class to manage options.
- KOptionsMap() - Constructor for class fr.formiko.kokcinelo.model.KOptionsMap
- KOptionsMap(Map<String, String>) - Constructor for class fr.formiko.kokcinelo.model.KOptionsMap
- KProgressBar - Class in fr.formiko.kokcinelo.tools
-
A progress bar.
- KProgressBar(int, int, Color, Color, Color) - Constructor for class fr.formiko.kokcinelo.tools.KProgressBar
-
Main constructor.
- KScreen - Class in fr.formiko.kokcinelo.tools
-
Screen class with fiew more funtion than the one provide by libGDX.
- KScreen() - Constructor for class fr.formiko.kokcinelo.tools.KScreen
-
Initialize collections that need to be initialize.
- KTexture - Class in fr.formiko.kokcinelo.tools
-
Texture with high quality.
- KTexture(FileHandle) - Constructor for class fr.formiko.kokcinelo.tools.KTexture
-
Create good quality texture with mipmap.
- KTexture(Pixmap) - Constructor for class fr.formiko.kokcinelo.tools.KTexture
-
Create good quality texture with mipmap.
L
- Ladybug - Class in fr.formiko.kokcinelo.model
-
Ladybugs are Creature that eat aphids.
- Ladybug() - Constructor for class fr.formiko.kokcinelo.model.Ladybug
- Ladybug(String) - Constructor for class fr.formiko.kokcinelo.model.Ladybug
-
Main constructor with default texture, high radius, low hit point & high heal point.
- ladybugsEat() - Method in class fr.formiko.kokcinelo.Controller
-
Let ladybugs eat aphids.
- LadybugSideView - Class in fr.formiko.kokcinelo.model
-
Ladybug that display in side view.
- LadybugSideView() - Constructor for class fr.formiko.kokcinelo.model.LadybugSideView
- LANGUAGES_NAMES - Static variable in class fr.formiko.kokcinelo.App
- LANGUAGES_PERCENTAGES - Static variable in class fr.formiko.kokcinelo.App
- lastCollectedTime - Variable in class fr.formiko.kokcinelo.model.Creature
- lastHitTime - Variable in class fr.formiko.kokcinelo.model.Creature
- lastRunTime - Variable in class fr.formiko.kokcinelo.model.Creature
- lastShootTime - Variable in class fr.formiko.kokcinelo.model.Creature
- Level - Class in fr.formiko.kokcinelo.model
-
Level of the game.
- LevelButtonTable - Class in fr.formiko.kokcinelo.view
-
Table containing button to select a level in main menu.
- LevelButtonTable(int) - Constructor for class fr.formiko.kokcinelo.view.LevelButtonTable
-
Main constructor.
- lifePoints - Variable in class fr.formiko.kokcinelo.model.Creature
- listOfCreatureToString(Map<Class<? extends Creature>, Integer>) - Static method in class fr.formiko.kokcinelo.tools.Fonts
- listOfCreatureToString(Map<Class<? extends Creature>, Integer>, int) - Static method in class fr.formiko.kokcinelo.tools.Fonts
- listSubDirectory(String) - Static method in class fr.formiko.kokcinelo.tools.Files
- listSubFilesPathsRecusvively(String) - Static method in class fr.formiko.kokcinelo.tools.Files
- listSubFilesRecusvively(String) - Static method in class fr.formiko.kokcinelo.tools.Files
- load(FileHandle) - Method in class com.badlogic.gdx.graphics.g2d.EmojiSupport
-
Load emojis from a file.
- load(FileHandle, Texture.TextureFilter) - Method in class com.badlogic.gdx.graphics.g2d.EmojiSupport
-
Load emojis from a file.
- loadAsset(String) - Method in class fr.formiko.kokcinelo.view.Assets
-
Load assets for a given asset name.
- loadContentOfFile(FileHandle, boolean) - Static method in class fr.formiko.kokcinelo.tools.Files
-
Load the content of a file and all its subfiles.
- loadData() - Method in class fr.formiko.kokcinelo.Controller
-
Load all important data.
- loadFromFile(String, boolean) - Static method in class fr.formiko.kokcinelo.tools.Files
-
Load a map from a file.
- loadMapFromCSVFile(String, boolean) - Static method in class fr.formiko.kokcinelo.tools.Files
-
Load a map from a file.
- loadOptions() - Static method in class fr.formiko.kokcinelo.Controller
-
Load all options.
- loadUniqueCharFromTranslationFiles() - Static method in class fr.formiko.kokcinelo.tools.Files
-
Load all existing char in the translation files.
- loadUnlockedLevels() - Static method in class fr.formiko.kokcinelo.Controller
-
Load the unlocked levels.
- loadUnlockedLevels(String) - Static method in class fr.formiko.kokcinelo.Controller
-
Load the unlocked levels.
- log(int, String) - Static method in class fr.formiko.kokcinelo.App
-
Save or print log using Gdx.app settings.
- log(int, String, String) - Static method in class fr.formiko.kokcinelo.App
-
Save or print log using Gdx.app settings.
- log(int, String, String, Exception) - Static method in class fr.formiko.kokcinelo.App
-
Save or print log using Gdx.app settings.
- log(String) - Static method in class fr.formiko.kokcinelo.App
-
Save or print log using Gdx.app settings.
M
- MapActor - Class in fr.formiko.kokcinelo.view
-
Represent the map & overlay actor
- MapActor(float, float, Color, boolean) - Constructor for class fr.formiko.kokcinelo.view.MapActor
- MapActor(float, float, Color, boolean, int, int) - Constructor for class fr.formiko.kokcinelo.view.MapActor
- MapActor(float, float, Color, boolean, int, int, Color) - Constructor for class fr.formiko.kokcinelo.view.MapActor
-
Main constructor.
- MapActor(float, float, Color, Color) - Constructor for class fr.formiko.kokcinelo.view.MapActor
- MapItem - Class in fr.formiko.kokcinelo.model
-
Abstact class that represent any thing on the map.
- MapItem(int, int) - Constructor for class fr.formiko.kokcinelo.model.MapItem
-
Only for test constructor.
- MapItem(String) - Constructor for class fr.formiko.kokcinelo.model.MapItem
-
Create a new MapItem with an actor using texture.
- MapItemActor - Class in fr.formiko.kokcinelo.view
-
Actor that represent a MapItem.
- MapItemActor(MapItem, int, int) - Constructor for class fr.formiko.kokcinelo.view.MapItemActor
-
Secondary constructor with a null texture but a fix size.
- MapItemActor(String, MapItem) - Constructor for class fr.formiko.kokcinelo.view.MapItemActor
-
Main constructor.
- MapItemActor.StateView - Class in fr.formiko.kokcinelo.view
-
Stores information needed by the view for a character state.
- Math - Class in fr.formiko.kokcinelo.tools
-
Math tools class with usefull static functions.
- maxLifePoints - Variable in class fr.formiko.kokcinelo.model.Creature
- maxUnzoom() - Method in class fr.formiko.kokcinelo.view.EnvironmentMenuScreen
- MenuScreen - Class in fr.formiko.kokcinelo.view
-
The main menu screen.
- MenuScreen() - Constructor for class fr.formiko.kokcinelo.view.MenuScreen
-
Main constructor.
- minorRandomRotation(double) - Method in class fr.formiko.kokcinelo.model.Creature
-
Sometime, rotate a bit, randomly.
- mouseMoved(int, int) - Method in class fr.formiko.kokcinelo.InputCore
- moveAI(GameState) - Method in class fr.formiko.kokcinelo.model.AcidDrop
-
Move the acid drop & decrease distance before hit ground or creature.
- moveAI(GameState) - Method in class fr.formiko.kokcinelo.model.Creature
-
move as AI.
- moveAIAwayFromPlayers() - Method in class fr.formiko.kokcinelo.model.GameState
-
Try to move some AI Creature (ladybugs & Ants) away from player.
- moveAICreature() - Method in class fr.formiko.kokcinelo.Controller
-
Move all AI Creature.
- moveFront() - Method in class fr.formiko.kokcinelo.model.Creature
-
Move in the facing direction at max speed.
- moveFront(float) - Method in class fr.formiko.kokcinelo.model.Creature
-
Move in the facing direction at speed percentOfSpeed.
- moveFront(float) - Method in class fr.formiko.kokcinelo.view.MapItemActor
-
Move in the facing direction.
- moveIn(float, float) - Method in class fr.formiko.kokcinelo.model.MapItem
- moveIn(float, float) - Method in class fr.formiko.kokcinelo.view.MapItemActor
-
move Creature location between the rectangle 0,0,maxX,maxY if needed.
- movePlayer(int) - Method in class fr.formiko.kokcinelo.Controller
-
Move the player Creature & synchonize Camera and masks.
- movingSpeed - Variable in class fr.formiko.kokcinelo.model.Creature
- Musics - Class in fr.formiko.kokcinelo.tools
-
Tools class to manage music.
N
- Native - Interface in fr.formiko.kokcinelo
-
Native provide custom function for OS dependent things.
- needResize(int, int) - Method in class fr.formiko.kokcinelo.tools.KScreen
-
Return true if size have change.
- newTestLevel(String, List<Class<? extends Creature>>, Map<Class<? extends Creature>, Integer>) - Static method in class fr.formiko.kokcinelo.model.Level
-
To use only for testing
O
- OptionsMap - Class in fr.formiko.kokcinelo.tools
-
Tool class to manage options.
- OptionsMap() - Constructor for class fr.formiko.kokcinelo.tools.OptionsMap
- OptionsMap(Map<String, String>) - Constructor for class fr.formiko.kokcinelo.tools.OptionsMap
- OptionsTable - Class in fr.formiko.kokcinelo.view
-
Options table.
- OptionsTable(MenuScreen, OptionsTable.OptionsTablesTypes) - Constructor for class fr.formiko.kokcinelo.view.OptionsTable
-
Create an empty OptionsTable.
- ORDER - Static variable in class fr.formiko.kokcinelo.model.Creature
- outLine(Pixmap) - Static method in class fr.formiko.kokcinelo.tools.Shapes
-
Add a black border over the shapes in a texture.
- outLine(Texture) - Static method in class fr.formiko.kokcinelo.tools.Shapes
-
Add a black border over the shapes in a texture.
P
- pause() - Static method in class fr.formiko.kokcinelo.tools.Musics
-
Pause the current music.
- pause() - Method in class fr.formiko.kokcinelo.view.GameScreen
-
Temporary pause current game.
- pause() - Method in class fr.formiko.kokcinelo.view.MenuScreen
- pause() - Method in class fr.formiko.kokcinelo.view.TraillerImage
- pauseResume() - Method in class fr.formiko.kokcinelo.Controller
-
Pause game or resume depening of current state.
- play() - Static method in class fr.formiko.kokcinelo.tools.Musics
-
Play the current music.
- play(String) - Static method in class fr.formiko.kokcinelo.tools.Musics
-
Set the current music and play it.
- PLAYABLE_LEVELS - Static variable in class fr.formiko.kokcinelo.App
- playAFrame() - Method in class fr.formiko.kokcinelo.Controller
-
Call every function that need to be call every frame.
- playButtonClick() - Method in class fr.formiko.kokcinelo.view.MenuScreen
- playEndGameSound() - Method in class fr.formiko.kokcinelo.Controller
-
Play the end game sound.
- playEndGameSound(boolean) - Method in class fr.formiko.kokcinelo.App
-
Play the end game sound.
- Player - Class in fr.formiko.kokcinelo.model
-
Player move a ladybug or an ant.
- Player(Creature) - Constructor for class fr.formiko.kokcinelo.model.Player
-
Create a player with given creature.
- playMenuMusic() - Static method in class fr.formiko.kokcinelo.tools.Musics
-
Play the menu music.
- playSound(String) - Static method in class fr.formiko.kokcinelo.App
-
Play the given sound with default volume & default pan.
- playSound(String, float, float) - Static method in class fr.formiko.kokcinelo.App
-
Play the given sound.
- playSound(String, MapItem) - Method in class fr.formiko.kokcinelo.Controller
-
Play a sound that soundSource have emit.
- progress - Variable in class fr.formiko.kokcinelo.tools.KProgressBar
- putBoolean(String, boolean) - Method in class fr.formiko.kokcinelo.tools.OptionsMap
- putFloat(String, float) - Method in class fr.formiko.kokcinelo.tools.OptionsMap
- putInt(String, int) - Method in class fr.formiko.kokcinelo.tools.OptionsMap
R
- readStringInFile(String) - Static method in class fr.formiko.kokcinelo.Controller
-
Read a string from a file.
- RedAnt - Class in fr.formiko.kokcinelo.model
-
Ants are creatures that figth ladybugs to protect aphids.
- RedAnt() - Constructor for class fr.formiko.kokcinelo.model.RedAnt
-
Create a red ant by using rigth skeleton size & color.
- remove(Creature) - Method in class fr.formiko.kokcinelo.model.GameState
-
Remove a Creature from the list of Creature where class match & from the Stage.
- remove(Collection<Creature>) - Method in class fr.formiko.kokcinelo.model.GameState
-
Remove a collection of Creature from the list of Creature where class match & from the Stage.
- removeActor() - Method in class fr.formiko.kokcinelo.model.MapItem
- removeEscapeMenu() - Method in class fr.formiko.kokcinelo.Controller
- removeEscapeMenu() - Method in class fr.formiko.kokcinelo.view.GameScreen
-
Remove the escape menu.
- removeProcessor(InputProcessor) - Method in class fr.formiko.kokcinelo.view.GameScreen
- render() - Method in class fr.formiko.kokcinelo.App
-
call render function of sub screens
- render(float) - Method in class fr.formiko.kokcinelo.view.GameScreen
-
Update & draw all thing that need to be draw during a game.
- render(float) - Method in class fr.formiko.kokcinelo.view.MenuScreen
-
Render the screen.
- render(float) - Method in class fr.formiko.kokcinelo.view.TraillerImage
-
Render the trailler image.
- resize(int, int) - Method in class fr.formiko.kokcinelo.view.GameScreen
-
Resize ViewPort when Screen is resize.
- resize(int, int) - Method in class fr.formiko.kokcinelo.view.MenuScreen
- resize(int, int) - Method in class fr.formiko.kokcinelo.view.TraillerImage
- resize(Pixmap, int, int) - Static method in class fr.formiko.kokcinelo.tools.Shapes
-
Resize a Pixmap.
- resize(Texture, int, int) - Static method in class fr.formiko.kokcinelo.tools.Shapes
-
Resize a Texture.
- restartFullGame() - Method in class fr.formiko.kokcinelo.Controller
-
Restart all the app.
- restartGame() - Method in class fr.formiko.kokcinelo.Controller
-
Restart the current Game.
- resume() - Static method in class fr.formiko.kokcinelo.tools.Musics
-
Resume the current music.
- resume() - Method in class fr.formiko.kokcinelo.view.GameScreen
-
Resume current Game.
- resume() - Method in class fr.formiko.kokcinelo.view.MenuScreen
- resume() - Method in class fr.formiko.kokcinelo.view.TraillerImage
- run() - Method in class fr.formiko.kokcinelo.model.Creature
- runAwayFrom(List<Float>, Vector2...) - Method in class fr.formiko.kokcinelo.model.Creature
-
Set wanted rotation to run away from v.
- runFrequency - Variable in class fr.formiko.kokcinelo.model.Creature
S
- saveData() - Method in class fr.formiko.kokcinelo.Controller
-
Save all important data.
- saveInFile(String, Map<String, String>) - Static method in class fr.formiko.kokcinelo.tools.Files
-
Save a map in a file.
- saveMapToCSVFile(String, Map<String, ?>) - Static method in class fr.formiko.kokcinelo.tools.Files
-
Save a map from a file.
- saveOptions() - Method in class fr.formiko.kokcinelo.Controller
- saveScoreInFile() - Method in class fr.formiko.kokcinelo.Controller
-
Save the score of the current game.
- saveSizeInOptions(int, int) - Static method in class fr.formiko.kokcinelo.App
- saveStringInFile(String, String, boolean) - Method in class fr.formiko.kokcinelo.Controller
-
Save a string in a file.
- ScoreAphid - Class in fr.formiko.kokcinelo.model
- ScoreAphid() - Constructor for class fr.formiko.kokcinelo.model.ScoreAphid
- scrolled(float, float) - Method in class fr.formiko.kokcinelo.InputCore
-
Zoom in or out for the camera.
- see(MapItem) - Method in class fr.formiko.kokcinelo.model.Creature
-
Do this see mi
- seeableCreatures(Collection<? extends Creature>) - Method in class fr.formiko.kokcinelo.model.Creature
-
Return all the seeable Creature from the collection.
- setBounds(float, float, float, float) - Method in class fr.formiko.kokcinelo.view.CreatureActionProgressBar
-
Setter that also apply to actionNameLabel.
- setCenter(float, float) - Method in class fr.formiko.kokcinelo.model.MapItem
- setCenter(float, float) - Method in class fr.formiko.kokcinelo.view.MapItemActor
-
Set center location.
- setCenterX(float) - Method in class fr.formiko.kokcinelo.model.MapItem
- setCenterX(float) - Method in class fr.formiko.kokcinelo.view.MapItemActor
- setCenterY(float) - Method in class fr.formiko.kokcinelo.model.MapItem
- setCenterY(float) - Method in class fr.formiko.kokcinelo.view.MapItemActor
- setCollectedFrequency(int) - Method in class fr.formiko.kokcinelo.model.Creature
- setController(Controller) - Static method in class fr.formiko.kokcinelo.Controller
- setCurrentSpeed(float) - Method in class fr.formiko.kokcinelo.model.Creature
- setDebug(boolean) - Static method in class fr.formiko.kokcinelo.Controller
- setDefaultMoveFrontSpeed(float) - Method in class fr.formiko.kokcinelo.model.Creature
- setDisplayMode(int) - Method in class fr.formiko.kokcinelo.model.KOptionsMap
- setGameState(GameState) - Method in class fr.formiko.kokcinelo.Controller
- setGameTime(float) - Method in class fr.formiko.kokcinelo.view.Hud
-
Set the game time.
- setGameTime(int) - Method in class fr.formiko.kokcinelo.view.GameScreen
- setGraphicsTest(boolean) - Static method in class fr.formiko.kokcinelo.Controller
- setHearRadius(float) - Method in class fr.formiko.kokcinelo.model.Creature
- setHitPoints(float) - Method in class fr.formiko.kokcinelo.model.Creature
- setHoneydewVisibility(boolean) - Method in class fr.formiko.kokcinelo.model.Aphid
-
Set honeydew visibility.
- setLanguage(String) - Static method in class fr.formiko.kokcinelo.App
-
Set language & update translation list.
- setLanguage(String) - Method in class fr.formiko.kokcinelo.view.MenuScreen
-
Change language of the game
- setLastCollectedTime(long) - Method in class fr.formiko.kokcinelo.model.Creature
- setLevel(Level) - Method in class fr.formiko.kokcinelo.model.GameState.GameStateBuilder
-
Setter that return same GameStateBuilder to alow chained setter.
- setLevelMusic(String) - Static method in class fr.formiko.kokcinelo.tools.Musics
-
Set a level music.
- setLifePoints(float) - Method in class fr.formiko.kokcinelo.model.Creature
-
Setter with max value.
- setLocalPlayerId(int) - Method in class fr.formiko.kokcinelo.model.GameState
- setLooping(boolean) - Static method in class fr.formiko.kokcinelo.tools.Musics
-
Set if the current music is looping.
- setMapHeight(int) - Method in class fr.formiko.kokcinelo.model.GameState.GameStateBuilder
-
Setter that return same GameStateBuilder to alow chained setter.
- setMapWidth(int) - Method in class fr.formiko.kokcinelo.model.GameState.GameStateBuilder
-
Setter that return same GameStateBuilder to alow chained setter.
- setMaxFps(int) - Method in class fr.formiko.kokcinelo.model.KOptionsMap
- setMaxLifePoints(float) - Method in class fr.formiko.kokcinelo.model.Creature
- setMaxScore(int) - Method in class fr.formiko.kokcinelo.model.GameState
- setMovingSpeed(float) - Method in class fr.formiko.kokcinelo.model.Creature
- setMusic(String) - Static method in class fr.formiko.kokcinelo.tools.Musics
-
Set the current music.
- setMusicVolume(float) - Method in class fr.formiko.kokcinelo.model.KOptionsMap
- setPlayedCreature(Creature) - Method in class fr.formiko.kokcinelo.model.Player
- setPlayerCreatureClassIndex(int) - Method in class fr.formiko.kokcinelo.model.Level
- setPlayerScore(int) - Method in class fr.formiko.kokcinelo.view.GameScreen
- setPlayerScore(int) - Method in class fr.formiko.kokcinelo.view.Hud
- setPosition(float, float) - Method in class fr.formiko.kokcinelo.view.CreatureActionProgressBar
-
Setter that also apply to actionNameLabel.
- setProgress(float) - Method in class fr.formiko.kokcinelo.tools.KProgressBar
- setProgress(float) - Method in class fr.formiko.kokcinelo.view.CreatureActionProgressBar
-
Set progress & change background color if progress is 1.
- setRandomLoaction(float, float) - Method in class fr.formiko.kokcinelo.model.MapItem
- setRandomLoaction(float, float) - Method in class fr.formiko.kokcinelo.view.MapItemActor
-
Set center loaction to a random loaction
- setRequireRestart(boolean) - Method in class fr.formiko.kokcinelo.view.OptionsTable
- setRotation(float) - Method in class fr.formiko.kokcinelo.model.MapItem
- setScore(int) - Method in class fr.formiko.kokcinelo.model.GameState
- setScore(int) - Method in class fr.formiko.kokcinelo.model.Player
- setScreen(Screen) - Method in class fr.formiko.kokcinelo.Controller
- setScreenHeight(int) - Method in class fr.formiko.kokcinelo.model.KOptionsMap
- setScreenWidth(int) - Method in class fr.formiko.kokcinelo.model.KOptionsMap
- setShootPoints(float) - Method in class fr.formiko.kokcinelo.model.Creature
- setShootRadius(int) - Method in class fr.formiko.kokcinelo.model.Creature
- setSize(float, float) - Method in class fr.formiko.kokcinelo.view.CreatureActionProgressBar
-
Setter that also apply to actionNameLabel.
- setSkins(Skin, Skin) - Static method in class fr.formiko.kokcinelo.view.OptionsTable
- setSoundVolume(float) - Method in class fr.formiko.kokcinelo.model.KOptionsMap
- setSpectatorMode(boolean) - Method in class fr.formiko.kokcinelo.Controller
- setUnlocked(boolean) - Method in class fr.formiko.kokcinelo.model.Level
- setVisible(boolean) - Method in class fr.formiko.kokcinelo.view.OptionsTable
-
Initialize the table by lazy when it's visible.
- setVisionRadius(float) - Method in class fr.formiko.kokcinelo.model.Creature
- setVolume(float) - Static method in class fr.formiko.kokcinelo.tools.Musics
-
Set the volume of the current music.
- setWantedRotation(float) - Method in class fr.formiko.kokcinelo.model.Creature
- setWithCloseButton(boolean) - Static method in class fr.formiko.kokcinelo.App
- setWithGrass(boolean) - Method in class fr.formiko.kokcinelo.view.EnvironmentMenuScreen
- setZoom(float) - Method in class fr.formiko.kokcinelo.model.MapItem
- setZoom(float) - Method in class fr.formiko.kokcinelo.view.EnvironmentMenuScreen
- setZoom(float) - Method in class fr.formiko.kokcinelo.view.MapItemActor
- Shapes - Class in fr.formiko.kokcinelo.tools
-
Tools to get Shapes that ShapeRenderer is not able to create.
- shoot() - Method in class fr.formiko.kokcinelo.model.Creature
-
Shoot a Creature.
- shoot() - Method in class fr.formiko.kokcinelo.model.GreenAnt
- shootFrequency - Variable in class fr.formiko.kokcinelo.model.Creature
- shootPoints - Variable in class fr.formiko.kokcinelo.model.Creature
- shootRadius - Variable in class fr.formiko.kokcinelo.model.Creature
- show() - Method in class fr.formiko.kokcinelo.view.GameScreen
- show() - Method in class fr.formiko.kokcinelo.view.MenuScreen
- show() - Method in class fr.formiko.kokcinelo.view.TraillerImage
- skin - Static variable in class fr.formiko.kokcinelo.tools.KScreen
- skinSmall - Static variable in class fr.formiko.kokcinelo.tools.KScreen
- skinTitle - Static variable in class fr.formiko.kokcinelo.tools.KScreen
- SKY_BLUE_1 - Static variable in class fr.formiko.kokcinelo.App
- SKY_BLUE_2 - Static variable in class fr.formiko.kokcinelo.App
- SpeedAphid - Class in fr.formiko.kokcinelo.model
- SpeedAphid() - Constructor for class fr.formiko.kokcinelo.model.SpeedAphid
- STARS_SCORES - Static variable in class fr.formiko.kokcinelo.App
- startApp() - Method in class fr.formiko.kokcinelo.Controller
- startNewGame() - Method in class fr.formiko.kokcinelo.App
-
Start a new Game on this app in GUI.
- startPlayingVideo() - Method in class fr.formiko.kokcinelo.view.MenuScreen
- StateView() - Constructor for class fr.formiko.kokcinelo.view.MapItemActor.StateView
- stayInMap(float, float) - Method in class fr.formiko.kokcinelo.model.Creature
-
Check if the Creature is in the map & move inside if needed.
- stop() - Static method in class fr.formiko.kokcinelo.tools.Musics
-
Stop the current music.
- stop() - Method in class fr.formiko.kokcinelo.view.GameScreen
-
Definitivly stop current game.
- stopAfterNextDraw() - Method in class fr.formiko.kokcinelo.view.GameScreen
-
Definitivly stop current game after next draw.
- SUPPORTED_LANGUAGES - Static variable in class fr.formiko.kokcinelo.App
- synchronizeCamera(Creature) - Method in class fr.formiko.kokcinelo.Controller
-
Synchronize the camera with the given Creature.
T
- times - Variable in class fr.formiko.kokcinelo.tools.KScreen
- toFront() - Method in interface fr.formiko.kokcinelo.Native
- toString() - Method in class fr.formiko.kokcinelo.model.Creature
- toString() - Method in class fr.formiko.kokcinelo.model.GameState
-
Return most importants variables.
- toString() - Method in class fr.formiko.kokcinelo.model.Level
-
Return a string representation of the level.
- toString() - Method in class fr.formiko.kokcinelo.model.MapItem
- toString() - Method in class fr.formiko.kokcinelo.view.MapActor
-
Standard toString that return important vars as String.
- toString() - Method in class fr.formiko.kokcinelo.view.MapItemActor
-
Standard toString that return important vars as String.
- touchDown(int, int, int, int) - Method in class fr.formiko.kokcinelo.InputCore
- touchDragged(int, int, int) - Method in class fr.formiko.kokcinelo.InputCore
- touchUp(int, int, int, int) - Method in class fr.formiko.kokcinelo.InputCore
- TraillerImage - Class in fr.formiko.kokcinelo.view
-
Display the trailler image.
- TraillerImage() - Constructor for class fr.formiko.kokcinelo.view.TraillerImage
-
Create the trailler image.
- translate(float, float) - Method in class fr.formiko.kokcinelo.view.MapItemActor
-
Move in x & y
U
- uninitialize() - Method in class fr.formiko.kokcinelo.view.OptionsTable
- update(float) - Method in class fr.formiko.kokcinelo.view.Hud
-
Update Component that need to be update on time.
- updateActorVisibility(int) - Method in class fr.formiko.kokcinelo.Controller
- updateActorVisibility(int, boolean) - Method in class fr.formiko.kokcinelo.model.GameState
-
Update actor visibility so that the only visible actor are the one close enoth to the player.
- updateHonewdewVisibility() - Method in class fr.formiko.kokcinelo.model.Aphid
-
Update honeydew visibility depending of last collected time.
- updateOveredLevel(String) - Method in class fr.formiko.kokcinelo.view.MenuScreen
-
Update the labels that depend of overed level.
- updateSelectedLevel(String) - Method in class fr.formiko.kokcinelo.view.MenuScreen
-
Update the labels that depend of selected level.
V
- VisibilityAphid - Class in fr.formiko.kokcinelo.model
- VisibilityAphid() - Constructor for class fr.formiko.kokcinelo.model.VisibilityAphid
- visionRadius - Variable in class fr.formiko.kokcinelo.model.Creature
W
- wantedRotation - Variable in class fr.formiko.kokcinelo.model.Creature
-
Wanted rotation relative to current one.
- width - Variable in class fr.formiko.kokcinelo.tools.KScreen
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