Class AcidDrop


public class AcidDrop extends Creature
AcidDrop are creatures that can only move, hit then die.
Since:
0.1
Version:
1.0
  • Constructor Details

    • AcidDrop

      public AcidDrop(float centerX, float centerY, float rotation, float distanceBeforeHit, float hitPoints)
      Create a new acid drop. Acid drop are created when an ant shoot acid.
      Parameters:
      centerX - center x position
      centerY - center y position
      rotation - rotation
      distanceBeforeHit - distance before hit ground or creature
      hitPoints - damage done when hiting
  • Method Details

    • getDistanceBeforeHit

      public float getDistanceBeforeHit()
    • moveAI

      public int moveAI(GameState gs)
      Move the acid drop & decrease distance before hit ground or creature.
      Overrides:
      moveAI in class Creature
      Parameters:
      gs - GameState to use