Class OptionsTable

java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
fr.formiko.kokcinelo.view.OptionsTable
All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable, com.badlogic.gdx.scenes.scene2d.utils.Layout

public class OptionsTable extends com.badlogic.gdx.scenes.scene2d.ui.Table
Options table.
Since:
2.4
Version:
2.4
  • Nested Class Summary

    Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

    com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect
  • Field Summary

    Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

    backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor
  • Constructor Summary

    Constructors
    Constructor
    Description
    OptionsTable(MenuScreen menuScreen, fr.formiko.kokcinelo.view.OptionsTable.OptionsTablesTypes type)
    Create an empty OptionsTable.
  • Method Summary

    Modifier and Type
    Method
    Description
    fr.formiko.kokcinelo.view.OptionsTable.OptionsTablesTypes
     
    void
    Initialize all item needed for the options.
    boolean
     
    boolean
     
    void
    setRequireRestart(boolean requireRestart)
     
    static void
    setSkins(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.ui.Skin skinTitle)
     
    void
    setVisible(boolean visible)
    Initialize the table by lazy when it's visible.
    void
     

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

    add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, draw, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getMinHeight, getMinWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getPrefHeight, getPrefWidth, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup

    childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validate

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group

    act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor, toString

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor

    addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
  • Constructor Details

    • OptionsTable

      public OptionsTable(MenuScreen menuScreen, fr.formiko.kokcinelo.view.OptionsTable.OptionsTablesTypes type)
      Create an empty OptionsTable.
  • Method Details

    • init

      public void init()
      Initialize all item needed for the options.
    • setSkins

      public static void setSkins(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.ui.Skin skinTitle)
    • setVisible

      public void setVisible(boolean visible)
      Initialize the table by lazy when it's visible.
      Overrides:
      setVisible in class com.badlogic.gdx.scenes.scene2d.Actor
    • getType

      public fr.formiko.kokcinelo.view.OptionsTable.OptionsTablesTypes getType()
    • isRequireRestart

      public boolean isRequireRestart()
    • setRequireRestart

      public void setRequireRestart(boolean requireRestart)
    • isInitialized

      public boolean isInitialized()
    • uninitialize

      public void uninitialize()