Package fr.formiko.kokcinelo.tools
Class KScreen
java.lang.Object
fr.formiko.kokcinelo.tools.KScreen
- Direct Known Subclasses:
EndGameMenu
,GameScreen
,Hud
,MenuScreen
,TraillerImage
Screen class with fiew more funtion than the one provide by libGDX.
- Since:
- 1.2
- Version:
- 1.3
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
protected int
protected static com.badlogic.gdx.scenes.scene2d.ui.Skin
protected static com.badlogic.gdx.scenes.scene2d.ui.Skin
protected static com.badlogic.gdx.scenes.scene2d.ui.Skin
protected int
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
Display performances stats in log.protected com.badlogic.gdx.scenes.scene2d.Actor
getCloseButton
(int w, int h) Create a close window button.static com.badlogic.gdx.scenes.scene2d.ui.Skin
static com.badlogic.gdx.scenes.scene2d.ui.Skin
getDefautSkin
(float fontSize) static float
static float
getRacio()
static float
static float
boolean
needResize
(int width, int height) Return true if size have change.
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Field Details
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width
protected int width -
height
protected int height -
times
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FONT_SIZE
public static final int FONT_SIZE- See Also:
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skin
protected static com.badlogic.gdx.scenes.scene2d.ui.Skin skin -
skinSmall
protected static com.badlogic.gdx.scenes.scene2d.ui.Skin skinSmall -
skinTitle
protected static com.badlogic.gdx.scenes.scene2d.ui.Skin skinTitle
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Constructor Details
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KScreen
public KScreen()Initialize collections that need to be initialize.
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Method Details
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getRacioWidth
public static float getRacioWidth() -
getRacioHeight
public static float getRacioHeight() -
getRacio
public static float getRacio() -
getFPSRacio
public static float getFPSRacio() -
needResize
public boolean needResize(int width, int height) Return true if size have change.- Parameters:
width
- new width of the screen.height
- new height of the screen.- Returns:
- true if the screen need to be resized.
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displayPerf
public void displayPerf()Display performances stats in log. -
getDefautSkin
public static com.badlogic.gdx.scenes.scene2d.ui.Skin getDefautSkin(float fontSize) - Parameters:
fontSize
- size of the font- Returns:
- A simple skin that menus use
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getDefautSkin
public static com.badlogic.gdx.scenes.scene2d.ui.Skin getDefautSkin()- Returns:
- A simple skin that menus use
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getCloseButton
protected com.badlogic.gdx.scenes.scene2d.Actor getCloseButton(int w, int h) Create a close window button.- Returns:
- a close window button.
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