Uses of Class
fr.formiko.formiko.Fourmiliere
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Uses of Fourmiliere in fr.formiko.formiko
Modifier and TypeFieldDescriptionprivate Fourmiliere
Case.fere
protected Fourmiliere
Fourmi.fere
private Fourmiliere
Joueur.fere
Modifier and TypeMethodDescriptionCase.getFere()
Fourmi.getFere()
Joueur.getFere()
Fourmi.getFourmiliere()
Joueur.getFourmiliere()
static Fourmiliere
Main.getFourmiliereById
(int id) static Fourmiliere
triche.getFourmiliereById
(String id) Modifier and TypeMethodDescriptionGCreature.getFourmiParFere
(Fourmiliere fere) private Fourmi
GCreature.getFourmiParFereE
(Fourmiliere fere) void
Case.setFere
(Fourmiliere fere) void
Fourmi.setFere
(Fourmiliere fere) void
Fourmi.setFourmiliere
(Fourmiliere gf) void
Joueur.setFourmiliere
(Fourmiliere nouvelleFourmiliere) void
GCreature.setLienFere
(Fourmiliere fere) ModifierConstructorDescriptionCase
(fr.formiko.usual.Point p, Fourmiliere fere, GCreature gc) Case
(fr.formiko.usual.Point p, Fourmiliere fere, GCreature gc, byte foodInsecte, byte foodInsecteMax, byte nt) Fourmi
(Fourmiliere fere, Espece e, byte ty) Main constructor.Fourmi
(Fourmiliere fere, Espece e, byte ty, byte stade) Secondary constructor.Fourmi
(Fourmiliere fere, Espece e, byte typeF, byte stade, Pheromone ph) Secondary constructor.Fourmi
(Fourmiliere fere, Espece e, int ty) Secondary constructor.GCreature
(int nbrDeCreature, Fourmiliere fere, Espece e, CCase cc) Constructor that create an empty GCreature and then fill it as a Fourmiliere.Joueur
(Fourmiliere fere, String pseudo, boolean ia) -
Uses of Fourmiliere in fr.formiko.views.gui2d
Modifier and TypeMethodDescriptionvoid
FPanelCarte.drawRond
(int x, int y, int r, Graphics2D g, Fourmiliere fere, int tailleDuCercle) Draw a circle as an anthill mark.void
FPanelCarte.drawRondOuRect
(int x, int y, int tailleDUneCase, Graphics2D g, Fourmiliere fere, int tailleDuCercle) Draw an anthill mark.